Tag: Godot Tetris Extras
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Tetris Extras 01 – GameOver tweak
We will be updating our GameOver routine as follows. Let’s begin with blurring the ‘GameRoot’. Open ‘main.tscn’. Select ‘UILayer’. Set ‘Layer’ -> ‘Layer’ = 1. Select ‘UIRoot’. Add a ColorRect node. Rename it to ‘BlurOverlay’. With ‘BlurOverlay’ selected, set the following properties. Our ‘Main’ scene now looks like this. Save ‘main.tscn’. Now we add a…